This is a group shot of several of the current models with some rigging
They’ve got a few issues, and the silhouetted characters are very incomplete (and unclothed, thus the silhouettes), but it’s all coming along. Oddly, the nonhuman characters like Tyron are far easier to rig.
I’ve run into a few issues where my 3D software crashes incessantly if you glance at it wrong, but that’s helped by saving early and often (which I try to do in any case)
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